Pny Technologies Nvidia Quadro 4000 For Mac By Pny - Graphics Card - Quadro 4000 - 2 Gb (vcq4000mac-pb) - by PNY. Price: $239.99 & FREE Shipping: Customers also shopped for. Page 1 of 1 Start over Page 1 of 1. This shopping feature will continue to load items when the Enter key is pressed. In order to navigate out of this carousel please use. Download drivers for NVIDIA products including GeForce graphics cards, nForce motherboards, Quadro workstations, and more. Update your graphics card drivers today. In spite of lower graphics frequency, the NVIDIA Quadro 4000 for Mac GPU comes with higher pixel fill rate, thanks to twice as many Raster Operations Pipelines (ROPs). Having better pixel fillrate allows the card to draw more pixels on screen and off screen, which is beneficial for some 3D effects in games, or when playing at higher display. Tech — Ars Reviews the Quadro 4000 Mac Edition: NVIDIA’s sole Mac offering a promising start Ars takes a long, hard look at NVIDIA's latest pro graphics card for the Mac.
NVIDIA has outed its latest graphics card, and the company has Apple Mac Pro users firmly in its sights. The NVIDIA Quadro 4000 for Mac packs 256 CUDA cores and 2GB of GDDR5 memory, which connectivity includes a DisplayPort and a DVI-I (Dual Link) connector built into its bracket, and an optional 3D stereo bracket; NVIDIA also throw in a DisplayPort to Mini DisplayPort adapter.
The company reckons that, with its new NVIDIA Scalable Geometry Engine, the Quadro 4000 for Mac can process up to 890 million triangles per second. That’ll show its hand in supported apps like pple Final Cut Pro, DaVinci Resolve, Autodesk Smoke, Mathworks Matlab and Adobe Creative Suite 5, for image and video processing.
It’ll also work in Windows apps running under BootCamp, and if you have a pair of cards you can have four displays running simultaneously. Unsurprisingly, all this performance doesn’t come cheap. The NVIDIA Quadro 4000 GPU will be priced at $1,199 when it arrives later this month.
Press Release:
It’s Here — NVIDIA Quadro Delivers NVIDIA Fermi Architecture to the Mac Pro
Award-Winning Professional Graphics Solution Delivers Blazing Fast Performance on Software From Adobe and Others
SANTA CLARA, CA — (Marketwire) — 11/16/2010 — NVIDIA announced today the expansion of its award-winning line of NVIDIA® Quadro® professional graphics solutions to the Mac platform, bringing the computational and visualization breakthroughs enabled by NVIDIA Fermi architecture to Mac Pro users.
For professional users operating on Mac OS X Snow Leopard, this means the wait is over. The NVIDIA Quadro 4000 graphics processing unit (GPU) for Mac is optimized to accelerate workflows and drive a range of top professional applications. For example, the Adobe Mercury Playback Engine in Adobe® Premiere® Pro CS5 software leverages NVIDIA CUDA™ parallel processing technology to enable film and video professionals to work unconstrained. Other examples include visual effects and image processing applications from The Foundry, including NUKE and STORM, and MATLAB from MathWorks.
“Adobe Premiere Pro CS5 and the Adobe Mercury Playback Engine, accelerated by NVIDIA Quadro GPUs, have redefined the non-linear editing workflow, delivering huge productivity gains,” said Ginna Baldassarre, senior product manager at Adobe. “Adobe looks forward to working with NVIDIA to help more Mac users reap the benefits of real-time performance and the ability to create compelling, multi-layer projects with multiple HD or higher resolution video clips, all while instantly viewing results.”
The Foundry is a leading developer of visual effects software for film and broadcast.
“The Foundry’s software has been used to help create visual effects for many Hollywood blockbusters, including ‘Avatar,’ ‘Alice in Wonderland,’ ‘Harry Potter,’ ‘Iron Man,’ ‘Star Trek,’ ‘District 9,’ ‘2012,’ and ‘Transformers,'” said Bruno Nicoletti, Founder and CTO, The Foundry. “The Quadro 4000 is a powerful GPU blockbuster for the Mac.”
MathWorks MATLAB is a high-level technical computing language and interactive environment for algorithm development, numeric computation, data analysis, and data visualization, all of which benefit tremendously from fast double precision, a unique Quadro 4000 GPU for Mac feature. Graphics features, including 2-D and 3-D plotting functions, and 3-D volume functions required to visualize engineering and scientific data, are available in MATLAB.
“The visualization features in the Quadro 4000, coupled with GPU-accelerated computation for algorithm development and deployment with MATLAB and Parallel Computing Toolbox, are a powerful combination of capabilities for the Mac platform,” said Silvina Grad-Freilich, manager of parallel-computing marketing, MathWorks. “We are pleased that our Mac users will be able to leverage Fermi-grade computational performance in their applications.”
The high-end NVIDIA Quadro 4000 GPU for Mac, with 256 NVIDIA CUDA processing cores and 2GB of fast GDDR5 memory, delivers exceptional graphics performance across a broad range of design, animation and video applications. With new NVIDIA Scalable Geometry Engine technology, the Quadro 4000 for Mac can process up to 890 million triangles per second¹, enabling professionals to design, iterate and deliver higher quality results in less time.
The Quadro 4000 GPU for Mac also provides additional display flexibility through a DisplayPort and a DVI-I (Dual Link) connector built into its bracket, and a 3D stereo bracket for optimal stereo connection to the system. A DisplayPort to mini-DisplayPort cable is also included to enable mini-DisplayPort only Apple displays. Additionally, users can enable up to four high resolution displays from a single Mac Pro using dual NVIDIA Quadro 4000 for Mac boards.
The NVIDIA Quadro 4000 GPU for Mac enables dramatic increases in computing performance. Minimum system requirements include Mac OS X v10.6.5 or later with MacPro3,1 (early 2008), MacPro4,1 (early 2009), or MacPro5,1 (mid-2010). The Quadro 4000 processing unit for Mac is designed, built and supported by NVIDIA to provide best in class performance, reliability, compatibility and stability with professional Mac applications. NVIDIA and its ISV partners believe it’s the right choice in providing the dependability that video production and graphics professionals require.
Availability and Pricing
The Quadro 4000 GPU for Mac ($1,199 MSRP, USD) is available this month at Apple.com, select Apple resellers and system integrators, and from authorized distribution partners including: PNY Technologies in the Americas and Europe, ELSA in Japan, and Leadtek in Asia Pacific.
To learn more, visit: www.nvidia.com/quadro.
Follow NVIDIA Quadro on YouTube and Twitter: @NVIDIAQuadro.
About NVIDIA
NVIDIA (NASDAQ: NVDA) awakened the world to the power of computer graphics when it invented the GPU in 1999. Since then, it has consistently set new standards in visual computing with breathtaking, interactive graphics available on devices ranging from tablets and portable media players to notebooks and workstations. NVIDIA’s expertise in programmable GPUs has led to breakthroughs in parallel processing which make supercomputing inexpensive and widely accessible. The Company holds more than 1,600 patents worldwide, including ones covering designs and insights that are essential to modern computing. For more information, see www.nvidia.com.
(1)Raw throughput number calculated by graphics processing clusters, GPU clock rate, and triangle throughput.
Quadro Rtx 4000 For Machine Learning
Everyone knows the old Einstein quote about the definition of insanity—it's doing the same thing over and over again and expecting different results. After a pretty harsh review of the Quadro FX 4800, I was really hoping not to have to slam another potentially great card hamstrung by bad drivers. As a 3D professional, I've known NVIDIA's drivers to be their weakest point and have lost track of how many times I've recommended Radeon cards over NVIDIA for Maya and Mudbox (I frequently get asked to recommend video cards). It seemed that NVIDIA was just phoning it in and praying that CUDA's entrenchment in professional non-linear video editing, known to be heavily Mac-based, would be enough to sell these to Mac users. So when NVIDIA felt confident enough in their new Quadro 4000 Mac Edition to give me a card for review, I know that they'd either fixed it or gone insane.
Well, I'm pleased to say that the folks at NVIDIA aren't crazy. But that said, this is no perfect score either.
This new card marks NVIDIA's departure from gaming cards for desktop Macs, and, considering that only someone with a twisted sense of humor would buy a Mac Pro for gaming, I think this was a wise choice. Potential users of this card are content creators, and the Quadro's features (not to mention the price) are better oriented towards this latter class of user. While you can get a lot of card for less money in a gaming card like a GTX 4xx or 5xx, such cards aren't practical for extended periods of use. With two GTX 580s running something like Octane Render over a weekend, the heat would be incredible. This heat also makes for a potential liability, shortening the life of your Mac Pro while adding a lot to your monthly electric bill. For shorter periods of intensive GPU usage, a gaming card can be fine.
This review is a little late coming since the card has been out for a few months. I wanted to wait for OpenCL drivers for OS X 10.6 and the Quadro 4000, but after a few months with those still not arriving, I moved on to do the review. Fortunately, the beta releases of OS X 10.7 (Lion) includes OpenCL drivers, so I included scores those scores here. Lion also shed some light on the future of this and other 3D cards on the Mac.
To make things a little more interesting for the review, I've also used a generic PC BIOS Radeon 5570 to see if it's even feasible to use these cards now that Apple seems to be throwing drivers into future OS X version to support these cards. I would never recommend these cards for mission-critical professional applications, but I thought that including the results would be interesting.
Price
The price is by far the best 'feature' of this card—at $1200 MSRP, it doesn't cost more than the PC version. Mac users have grown accustomed to paying way too much for the same hardware, and NVIDIA did well by keeping the price down. I really hope this becomes the norm. That said, the Mac version is not exactly what you'd get in the BIOS PC version; it has only two display outputs, where the PC version has three. So I guess it's all not all roses for Mac users, but it's still encouraging given that the card can be bought from Amazon for far below the $1200 suggested retail price:
But, as I said in my review of the Quadro FX 4800, the hardware is only half the picture with these cards. Let's see if the drivers and features make them worth the cost over the cheaper Radeon options.
Test Hardware
- Mac Pro dual hexacore Westmere Xeon 2.66 GHz
- 24GB RAM
- 120GB OCZ Vertex Turbo SSD system drive
- Dual NEC 2490WUXi Spectraview monitors
- OS X 10.6.7 and Quadro 4000 Mac driver “Retail_256.01.00f03v7”
Installation and General Usage
Physical installation is standard—the Quadro 4000 comes with adapters for the single DisplayPort connector, and it worked fine with the DVI input on the NEC 2490WUXi. Since there's no HDMI or mini DisplayPort, the card doesn't support HDCP audio out like the Radeon 5870 does. So, considering the lack of a third display output, it's a pretty bare-bones package. You can get an optional 3D output adapter for the 4000, but I didn't test this.
Physically, the card is tiny. I knew it was a one-slot card before it showed up, but it still blew my mind to see the 2GB Fermi card sitting next to the 1GB Radeon 5870:
Squint and you'll see the Quadro sitting in the bottom PCI-E slot, using only one power connector, and it's not eating up the extra space intended for large video cards. You could put a single- or dual-slot card in the bottom and the Quadro in the second 16-lane PCI-E slot and still not block any other slots.
The Quadro driver installation went as smoothly as you could expect given Apple's limitations. OS X requires drivers for cards to support drawing to the screen, so you have to install the driver for the card before you pop it into your system. This means that if you have to boot off of a 10.6 system CD, you will be headless unless you use another video card. It's been a problem for every video card that has been released without direct integration into the system, whether for ATI or NVIDIA parts for the past few years. This is pretty embarrassing for Apple, a company that's partly responsible for making 'plug-and-play' sound as dated as it does. One time I booted up the machine with the Quadro after reinstalling the OS and the Quadro driver wasn't installed—I had to install it via my iPhone VNC client since the OS was booted but the screen itself was blank. This isn't a criticism of NVIDIA—it's just a note that if you want your Mac Pro to boot a modern operating system that can use this card with no driver loaded, try FreeDOS.
The Quadro is an energy-efficient card that lacks the bandwidth of faster gaming cards, but I couldn't notice much difference in OS X, Photoshop CS5, and other general use apps after using the Radeon 5870. The card is quiet, but not as quiet as the 5870. This is probably due to the single-slot profile, which could force the fan to spin faster to get the same amount of cooling as a slower double-height card's fan. It's not noisy by any means—the 5870 is just exceptionally quiet. Even when running both cards in the one Mac Pro, you can still call it a quiet system. All tests for this review were done using the one card, so you can be sure any bugs mentioned aren't due to this setup. If you're interested in how I did this mix of cards given the Mac Pro only having two power connectors on the motherboard, check out this page of my Mac Pro 2010 review.
Quadro 4000 Mac Pro
General support for the Quadro 4000 Mac edition is there, with hardware acceleration working with Quartz Extreme, Flash and Photoshop CS5, but it has a lot of issues that compound to make the experience less enjoyable. Like the GTX 285, the 4000 has a tendency to resync my displays often enough that it's annoying. If the monitors wake or I launch iTunes or QuickTime, there's a 50% chance that it will draw blue screens and go back to normal, like I've just attached another display: